In this guide
Choose the right trust level
Stand in the claim you want to share before using trust commands. A change made outside the intended claim can affect a different scope than you expect. Check /trustlist afterward.
Full trust gives someone substantial access. Do not use it just because a visitor needs to press a button or buy from a properly configured chest shop.
| Command | Access | When to use it |
|---|---|---|
/accesstrust <player> | Basic interactions such as buttons, levers, and beds. | A visitor needs basic access without storage or building rights. |
/containertrust <player> or /ct <player> | Container access and other shared interactions, without building rights. | Someone needs to use storage or help with supplies. |
/trust <player> | Full building and claim access. | A trusted partner is building with you. |
/permissiontrust <player> | Lets that person pass their trust level to other people. | A shared project needs a trusted person to manage access. |
Check and remove access
Use /trustlist to review the people trusted in the claim. Use /untrust <player> when they no longer need access. Review trust when a project ends, a housemate moves out, or you change how a shared shop works.
Trusting everyone with a public trust target can expose storage or builds much more widely than intended. Use named players when that is all you need.
Removing claim trust does not delete another player’s saved home, return items they already took, or settle a shared ownership agreement. Ask staff for help with an actual dispute rather than retaliating.
| Command | What it does |
|---|---|
/trustlist | Review trust in the claim. |
/untrust <player> | Remove that player’s claim access. |
/untrust all | Remove all player trust in the claim. Review carefully before using. |
Separate areas inside a shared claim
Subdivisions let you split a larger claim into smaller areas with their own trust settings. They are useful for shared towns, rooms, or separate storage areas without turning every area into an unrelated claim.
Use /subdivideclaims, then use the golden shovel to mark opposite corners inside the parent claim. Use /basicclaims to return the shovel to normal claim mode.
Subclaims normally inherit trust from the parent. /restrictsubclaim changes that inheritance for the subdivision you are in. Check the resulting trust list and test access with the intended player before relying on it.
If you only need one friend to help with a small base, an ordinary claim and a clear trust level are usually enough. Subdivide when there is a reason to separate access.
| Command | What it does |
|---|---|
/subdivideclaims | Put the claim shovel in subdivision mode. |
/basicclaims | Return the shovel to normal claim mode. |
/restrictsubclaim | Restrict inherited trust in the current subdivision. |
Flight in your own claims
Champion unlocks /claimfly for flight inside your own claims. This is different from Eternal’s general /fly permission and from a temporary flight voucher.
Stay aware of the claim boundary and land safely before leaving the allowed area. Flight access does not bypass restricted regions or give access to another player’s claim.
| Command | What it does |
|---|---|
/claimfly | Use the claim flight feature unlocked at Champion. |
Expanded claim flags
Exalted unlocks a set of claim flags. These include entry and exit messages, entry and exit notifications, controls for ice and snow forming, vine growth, and monster spawning.
Stand in your own claim and use the available flags list before changing anything. Some flags take a message or another value. The game shows the accepted syntax and any permission limit.
The monster spawning flag does not stop mobs from spawners or spawn eggs. Turn off a spawner farm separately.
A claim flag changes a mechanic inside the claim. It does not override server rules or make a trap, misleading warp, or performance problem acceptable.
| Command | What it does |
|---|---|
/allflags | Review the available claim flags. Requires the relevant rank access. |
/listclaimflags | See flags set on your claim. |
/setclaimflag <flag> | Set an available flag. Follow any extra arguments shown in game. |
/unsetclaimflag <flag> | Remove a flag from your claim. |
