In this guide
What an augment does
Augments are fishing rod upgrades with specific effects. Some improve money, some improve Entropy, some help catch more fish, and others support fishing progression. Read the effect before choosing one.
Open /fish augments to browse recipes, fishing level requirements, Entropy costs, and maximum levels. The recipes below show what you need for each upgrade.
Sage improves the custom fishing level. Intellect improves vanilla player experience. Perception improves catch Entropy. These are different rewards even though they all come from fishing.
| Command | What it does |
|---|---|
/fish augments | Browse augment effects and recipes. |
/fish augment | Open the interface for applying augments to a rod. |
Craft and apply an augment
- Choose an augment and check its required PyroFishingPro level. Your mcMMO Fishing level is not the level used here.
- Gather the exact ingredients and enough Entropy for one craft. Custom materials such as Crab Claws and Dolphin Tails must be the real fishing items.
- Drop the required ingredients into the cauldron, hold your fishing rod, and left click the cauldron to craft the augment.
- Open
/fish augmentand place the rod and the crafted augment into the indicated slots. - Check the result and use the confirmation button. Verify the augment on the rod before putting it away.
Ingredient quantities below are for one craft. Reaching the maximum level can require repeated crafts. Check the current recipe menu before spending rare materials.
Hot Spot
Can add another catch while it is not raining.
Requires fishing level 10. Each craft costs 50,000 Entropy. Maximum augment level: 13.
- 16 × Glistering Melon Slice
- 32 × String
- 3 × Golden Apple
- 1 × Oak Boat
- 4 × Dolphin Tail
Call Of The Storm
Can add another catch while it is raining.
Requires fishing level 12. Each craft costs 40,000 Entropy. Maximum augment level: 5.
- 1 × Water Bucket
- 1 × Oak Boat
- 16 × Cod
- 4 × Lily Pad
- 4 × Sponge
Sage
Improves PyroFishingPro experience from catches.
Requires fishing level 12. Each craft costs 57,500 Entropy. Maximum augment level: 10.
- 8 × Gold Block
- 16 × Crab Scale
- 16 × Crab Claw
- 3 × Dolphin Tail
- 4 × Gunpowder
- 16 × Redstone
- 16 × Sugar
Saturate
Can restore hunger when you catch fish.
Requires fishing level 12. Each craft costs 35,000 Entropy. Maximum augment level: 5.
- 16 × Cooked Beef
- 1 × Cake
- 12 × Baked Potato
- 16 × Cod
Biome Disruption
Can provide fish from other biomes. Special catch conditions can still apply.
Requires fishing level 16. Each craft costs 60,000 Entropy. Maximum augment level: 3.
- 16 × Oak Log
- 16 × Snowball
- 32 × Sand
- 32 × Kelp
- 1 × Water Bucket
- 12 × Dolphin Tail
- 20 × Crab Scale
Precision Cutting
Improves Entropy gained from gutting fish.
Requires fishing level 22. Each craft costs 70,000 Entropy. Maximum augment level: 8.
- 1 × Anvil
- 1 × Diamond Sword
- 1 × Iron Axe
- 16 × Cobblestone
- 2 × Emerald
- 3 × Lapis Block
- 1 × Water Bucket
- 1 × Wither Skeleton Skull
- 6 × Nautilus Shell
Crab Bait
Improves the chance of catching crabs.
Requires fishing level 25. Each craft costs 40,000 Entropy. Maximum augment level: 5.
- 1 × Water Bucket
- 10 × Crab Claw
- 20 × Crab Scale
- 64 × String
Intellect
Increases vanilla player experience from fishing.
Requires fishing level 25. Each craft costs 50,000 Entropy. Maximum augment level: 10.
- 20 × Lapis Block
- 8 × Book
- 8 × Diamond
- 8 × Emerald Block
- 16 × Crab Scale
Perception
Improves base Entropy from custom catches.
Requires fishing level 28. Each craft costs 75,000 Entropy. Maximum augment level: 7.
- 32 × Glass
- 4 × Glowstone
- 3 × Turtle Egg
- 3 × Nautilus Shell
- 10 × Crab Claw
Solar Rage
Improves money earned from selling fish in the fishing shop.
Requires fishing level 35. Each craft costs 75,000 Entropy. Maximum augment level: 5.
- 8 × Gold Block
- 5 × Diamond Block
- 12 × Emerald Block
- 10 × Crab Claw
- 10 × Crab Scale
- 10 × Squid Tentacle
Trophy
Improves the chance of profiting at the fish scales.
Requires fishing level 35. Each craft costs 60,000 Entropy. Maximum augment level: 6.
- 32 × Iron Block
- 16 × Gold Block
- 12 × Diamond Block
- 12 × Emerald Block
- 16 × Squid Tentacle
- 1 × Heart Of The Sea
Master Fisherman
Improves the chance of higher tier catches.
Requires fishing level 45. Each craft costs 120,000 Entropy. Maximum augment level: 20.
- 1 × Nether Star
- 8 × Ghast Tear
- 16 × Crab Claw
- 16 × Crab Scale
- 8 × Dolphin Tail
- 12 × Squid Tentacle
- 2 × Heart Of The Sea
Choose upgrades for the goal you have
If you want more fishing progression, compare Sage with your next level requirement. If Entropy is holding you back, compare Perception and Precision Cutting with the way you use your catches.
Hot Spot and Call of the Storm cover different weather conditions. Personal weather from /pweather changes your view, not the world’s actual fishing weather.
Do not apply or remove augments on valuable rods without reading the interface. A maximum level does not mean you can keep adding the same augment forever, and a special event augment is not automatically craftable from the recipes above.
