← All player guides4 min read · Fishing
In this guide

What an augment does

Augments are fishing rod upgrades with specific effects. Some improve money, some improve Entropy, some help catch more fish, and others support fishing progression. Read the effect before choosing one.

Open /fish augments to browse recipes, fishing level requirements, Entropy costs, and maximum levels. The recipes below show what you need for each upgrade.

Sage improves the custom fishing level. Intellect improves vanilla player experience. Perception improves catch Entropy. These are different rewards even though they all come from fishing.

CommandWhat it does
/fish augmentsBrowse augment effects and recipes.
/fish augmentOpen the interface for applying augments to a rod.

Craft and apply an augment

  1. Choose an augment and check its required PyroFishingPro level. Your mcMMO Fishing level is not the level used here.
  2. Gather the exact ingredients and enough Entropy for one craft. Custom materials such as Crab Claws and Dolphin Tails must be the real fishing items.
  3. Drop the required ingredients into the cauldron, hold your fishing rod, and left click the cauldron to craft the augment.
  4. Open /fish augment and place the rod and the crafted augment into the indicated slots.
  5. Check the result and use the confirmation button. Verify the augment on the rod before putting it away.

Ingredient quantities below are for one craft. Reaching the maximum level can require repeated crafts. Check the current recipe menu before spending rare materials.

Hot Spot

Can add another catch while it is not raining.

Requires fishing level 10. Each craft costs 50,000 Entropy. Maximum augment level: 13.

  • 16 × Glistering Melon Slice
  • 32 × String
  • 3 × Golden Apple
  • 1 × Oak Boat
  • 4 × Dolphin Tail

Call Of The Storm

Can add another catch while it is raining.

Requires fishing level 12. Each craft costs 40,000 Entropy. Maximum augment level: 5.

  • 1 × Water Bucket
  • 1 × Oak Boat
  • 16 × Cod
  • 4 × Lily Pad
  • 4 × Sponge

Sage

Improves PyroFishingPro experience from catches.

Requires fishing level 12. Each craft costs 57,500 Entropy. Maximum augment level: 10.

  • 8 × Gold Block
  • 16 × Crab Scale
  • 16 × Crab Claw
  • 3 × Dolphin Tail
  • 4 × Gunpowder
  • 16 × Redstone
  • 16 × Sugar

Saturate

Can restore hunger when you catch fish.

Requires fishing level 12. Each craft costs 35,000 Entropy. Maximum augment level: 5.

  • 16 × Cooked Beef
  • 1 × Cake
  • 12 × Baked Potato
  • 16 × Cod

Biome Disruption

Can provide fish from other biomes. Special catch conditions can still apply.

Requires fishing level 16. Each craft costs 60,000 Entropy. Maximum augment level: 3.

  • 16 × Oak Log
  • 16 × Snowball
  • 32 × Sand
  • 32 × Kelp
  • 1 × Water Bucket
  • 12 × Dolphin Tail
  • 20 × Crab Scale

Precision Cutting

Improves Entropy gained from gutting fish.

Requires fishing level 22. Each craft costs 70,000 Entropy. Maximum augment level: 8.

  • 1 × Anvil
  • 1 × Diamond Sword
  • 1 × Iron Axe
  • 16 × Cobblestone
  • 2 × Emerald
  • 3 × Lapis Block
  • 1 × Water Bucket
  • 1 × Wither Skeleton Skull
  • 6 × Nautilus Shell

Crab Bait

Improves the chance of catching crabs.

Requires fishing level 25. Each craft costs 40,000 Entropy. Maximum augment level: 5.

  • 1 × Water Bucket
  • 10 × Crab Claw
  • 20 × Crab Scale
  • 64 × String

Intellect

Increases vanilla player experience from fishing.

Requires fishing level 25. Each craft costs 50,000 Entropy. Maximum augment level: 10.

  • 20 × Lapis Block
  • 8 × Book
  • 8 × Diamond
  • 8 × Emerald Block
  • 16 × Crab Scale

Perception

Improves base Entropy from custom catches.

Requires fishing level 28. Each craft costs 75,000 Entropy. Maximum augment level: 7.

  • 32 × Glass
  • 4 × Glowstone
  • 3 × Turtle Egg
  • 3 × Nautilus Shell
  • 10 × Crab Claw

Solar Rage

Improves money earned from selling fish in the fishing shop.

Requires fishing level 35. Each craft costs 75,000 Entropy. Maximum augment level: 5.

  • 8 × Gold Block
  • 5 × Diamond Block
  • 12 × Emerald Block
  • 10 × Crab Claw
  • 10 × Crab Scale
  • 10 × Squid Tentacle

Trophy

Improves the chance of profiting at the fish scales.

Requires fishing level 35. Each craft costs 60,000 Entropy. Maximum augment level: 6.

  • 32 × Iron Block
  • 16 × Gold Block
  • 12 × Diamond Block
  • 12 × Emerald Block
  • 16 × Squid Tentacle
  • 1 × Heart Of The Sea

Master Fisherman

Improves the chance of higher tier catches.

Requires fishing level 45. Each craft costs 120,000 Entropy. Maximum augment level: 20.

  • 1 × Nether Star
  • 8 × Ghast Tear
  • 16 × Crab Claw
  • 16 × Crab Scale
  • 8 × Dolphin Tail
  • 12 × Squid Tentacle
  • 2 × Heart Of The Sea

Choose upgrades for the goal you have

If you want more fishing progression, compare Sage with your next level requirement. If Entropy is holding you back, compare Perception and Precision Cutting with the way you use your catches.

Hot Spot and Call of the Storm cover different weather conditions. Personal weather from /pweather changes your view, not the world’s actual fishing weather.

Do not apply or remove augments on valuable rods without reading the interface. A maximum level does not mean you can keep adding the same augment forever, and a special event augment is not automatically craftable from the recipes above.

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